-
v0.3.0
StableAll checks were successfulci / nix-checks (push) Successful in 1m0sci / verify-scripts (push) Successful in 1m17srelease / arch (push) Successful in 1m19srelease / deb (push) Successful in 1m44srelease / nix-closure (push) Successful in 59srelease / publish (push) Successful in 10sreleased this
2026-08-15 23:09:10 +02:00 | 56 commits to main since this releaseChanges since v0.2.0
- stage6: CI — release notes from the previous tag in the same namespace (
9e2d918) - stage6: adopt — free-space precheck and rollback on a failed migration (
14a5f0f) - stage6: doctor/provision — Remote Play reachability and opt-in firewall ports (
ebffbf2) - docs: X11 viewer limitation, and the display-less first login is real (
d099fa3) - stage6: adopt — clone by reflink when the filesystem allows it (
fa495c5) - stage6: doctor — assert the screencast carries a picture, not just a socket (
4050e93) - docs: three sharp edges from the archer2 NVIDIA bring-up (
413378e) - stage6: doctor — an idle screencast is not a failure (
d52efab) - patches: 0008 — declare the NV12 plane storage images with their real formats (
445a299) - patches: 0010 — stop writing null imageViews to the Y'CbCr descriptor binding (
16b7994) - patches: 0011 — the NV12 capture texture is sampled, so create it SAMPLED (
0168e61) - patches: 0012 — 8-bit intermediate for the NV12 capture (red/blue swap) (
55a49f6) - packaging: pin x86-64-v3 so a package runs on more than its build host (
00369ec) - docs: what the NVIDIA/Intel bring-up actually taught us (
325688d) - release: v0.3.0 (
a8b821a) - release: bump hollowdeck-game(1) to 0.3.0 as well (
5ba083f)
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- stage6: CI — release notes from the previous tag in the same namespace (